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Riders Storytelling Workshop

viernes, 5 de octubre de 2012

Riders Storytelling Workshop


EPSRC - RIDERS NETWORK - STORYTELLING WORKSHOP
Queen Mary, University of London - School of Electronic Engineering and Computer Science
November 8th 2012
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FREE ATTENDANCE, TRAVEL SUBSIDISED
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The 3rd RIDERS workshop will take place at Queen Mary, University of London on November 8th 2012.

RIDERS - http://www.riders-project.net/

RIDERS stands for Research in Interactive Drama Environments, Role-play and Storytelling - Towards a multi-disciplinary community of researchers with expertise in enhancing technological, social or entertaining aspects of Digital Storytelling research.

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ERNEST ADAMS - Making MMOGs More Storylike
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Persistent worlds are great places to play but poor places to be a hero, because in most of them the player cannot permanently change the world. In this lecture I show how the design of current games harms the story-like feel of the experience, and what we can to do to allow all the players to play a more meaningful role in the plot. I also describe a high concept for one such game, The Blitz Online.

Ernest Adams is a freelance game designer, writer, and teacher. He has served in the game industry since 1989, and is the author of five books, including the university-level textbook "Fundamentals of Game Design, Second Edition." Ernest was most recently employed as a lead designer at Bullfrog Productions on the Dungeon Keeper series, and for several years before that was the audio/video producer on the Madden NFL Football line for Electronic Arts. Ernest is also the founder and first chairman of the International Game Developers' Association. His website isathttp://www.designersnotebook.com.

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SANDY LOUCHART- Distributing Drama Management via AI
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In this talk, we describe an implementation of Distributed Drama Management (DDM). DDM is a concept which involves synthetic actor agents in an Emergent Narrative scenario acting on both an in-character level, which reflects the concerns of the characters, and an out-of-character level, which reflects the concerns of a storyteller. By selecting the most “dramatically appropriate” action from a set of autonomously proposed actions, Distributed Drama Management aims to retain the benefits of Emergent Narrative such as believability and agility of response to user actions, but attempts to provide a structurally and emotionally consistent experience.

Sandy Louchart is a lecturer in Human Computer Interaction at the School of Mathematical and Computer Sciences at Heriot-Watt University. His research has investigated the domain of Interactive Storytelling (IS) via the development of the Emergent Narrative concept. http://www.macs.hw.ac.uk/~sandy/Home.html

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Zlatka Stankova - Emotion, the Writer's Perspective
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Zlatka Stankova is a Cinema and Theatre Director, a Script Writer, and a Lecturer in Drama Theory and Practice. She specialises in Media studies, Literary and Drama Theory and European Culture and Languages.

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GERAINT WIGGINS- Emotion and Computational creativity
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Geraint Wiggins Geraint is Professor of Computational Creativity in the Department of Computing in Goldsmiths' College, University of London. He leads the Intelligent Sound and Music Systems (ISMS) group in the Department of Computing, which forms part of the Centre for Cognition, Computation and Culture, a new venture involving staff from several departments around the College.

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